Several of the games have a Steal ability.Worse, some monsters have items with a constant effect (accessories that add a highly visible elemental effect to your physical attack) and still don't use them, so the game essentially handicaps itself for no reason. Of course, enemies never think of using these items, some of which have game breakingly good effects, like being able to attack two to three times in a single round or counter an opponent's attack with one that causes more damage for free, even when the monsters themselves use techniques with similar effects (For instance, the Etemon line has a chance of carrying healing items, and yet they prefer to waste MP on healing techniques instead of using the item that heals more HP than they can possibly have). These are sometimes collected as spoils after the battle, or can be stolen by using one of two attacks that have the bonus effect of maybe (yes, maybe) stealing the enemy's object, "Picking Claw" or "Snapping Claw". In Digimon World 3, some monsters carry items.(And if Charm's not enough, there's a more powerful version as an Ayla/Marle Dual Tech.) Enemies in Trigger are notorious for how good their stealable items are, making Charm a Game-Breaker. Unlike its sequel's stealing techs, Charm can be used multiple times a battle. Before Cross, Chrono Trigger had Ayla's Charm.A bit annoyingly, you can only use steal once per battle (like all other techs), even if you can simply run from battle to reset your chances if you miss. To avoid abuse from the "can always run from enemy" system, running will cause you to drop the item. In Chrono Cross, three characters (Kid, Fargo, and Mel) are capable of stealing items.But stealable items are never found on the body, and you can steal enemy skills. In others (notably, batteries and generators for mechanical enemies), it weakens the monster. In some cases (one monster's favorite doll), stealing an item from an enemy will enrage it and make it stronger. Breath of Fire: Dragon Quarter has some odd subversions.Eventually they can learn to steal from every enemy in battle in one turn. They can also steal hit points and Mug an enemy, dealing the same damage as a normal attack but also stealing. In Bravely Default the Thief job can Steal from an enemy in battle.However, theres no actual theft involved the items he picks up are selected at random from a list. In BoxxyQuest: The Gathering Storm, Shift learns two skills that allow him to steal items in the middle of battle.
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